Press Release. March 10, 2009.
Worlds.com Is Awarded Third “Virtual Worlds” Patent
Brookline, MA, March 10, 2009—General Patent Corporation, a leading patent
licensing and enforcement firm announced today that its client, Worlds.com,
Inc. (OTC BB:WDD), has been issued U.S. Patent No. 7,493,558…
Technology Playground. Dec 30th, 2008.
Worlds.com vs Virtual Worlds
Well, it is actually Worlds.com vs NCsoft but the Patents that was supposedly
violated by NCsoft is broad and covers most of the Virtual Worlds out there…
Virtual Worlds News. Dec 29th, 2008.
Worlds.com v. NCsoft Update
Earlier today we reported that Worlds.com had filed a complaint against NCsoft for
infringing on its patent for enabling users to interact in virtual spaces…
BetaNews. Dec 29th, 2008.
Virtual worlds firm files IP suit on Christmas Eve
Worlds.com, which launched its first 3D avatar environment back in the mid-90s, has
retained an intellectual property law firm and has filed patent infringement suits Its
first, against game developer NCsoft, was filed on Christmas Eve…
Edge. Dec 29th, 2008.
NCsoft Sued for Patent Infringement
Mass.-based online company Worlds.com is suing NCsoft for infringing on a patent that
seems to lay claim to fundamental aspects of MMO games…
TechDirt. Dec 29th, 2008.
3D Virtual Worlds Patented! Lawsuits Started.
It seems that the ridiculous patent holders are trying to go out with a bang in 2008…
ZDNet. Dec 29th 2008.
Worlds.com patent litigation could ripple through virtual worlds.
Remember Worlds.com? The 3D pioneer is still around and they’re ready to sue.
In fact on Christmas Eve, the company sued NCSoft, for violating patent â€˜690, a
system and method for enabling users to interact in a virtual space…
The Register. Dec 22th, 2008.
City of Heroes fingered in MMO patent lawsuit
On Christmas Eve, South Korean game developer NCSoft received a lawsuit in
its stocking from a Massachusetts firm that claims to hold an extremely broad
patent for developing online virtual worlds…
Massively—Daily News About MMO's. Dec 12th, 2008.
Patents threaten virtual worlds, MMOGs
Any person who "invents or discovers any new and useful process, machine, manufacture,
or composition of matter, or any new and useful improvement thereof, may obtain a patent,"
subject to the conditions and requirements of the law. So says the US Patent and Trademarks
Office (USPTO), citing the applicable statute…
Virtual World News. December 11, 2008.
Worlds.com Hires IP Firm for Licensing: To Begin Contacting Virtual World Companies "Shortly"
Worlds.com and General Patent Corporation announced today that they had selected
intellectual property law firm Lerner David Littenberg Krumholz & Mentlik LLP (LDLKM)
to enforce Worlds' patents. Together the two patents currently owned by Worlds describe
what sounds like the underpinnings for a wide range of client/server-based 3D virtual
worlds, according to the company, if not pretty much all of them. While GPC Chairman
and CEO Alexander Poltorak told me that the companies don't have any specific targets
in mind, products from Second Life to World of Warcraft could be affected…
Virtual Worlds News. May, 2008.
Interview: Worlds.com CEO Thom Kidrin on Google, Mobile, and Updates
Interview: Worlds.com CEO Thom Kidrin on Google, Mobile, and Updates…
Washington Post. Aug 20, 2008.
Virtual Worlds Get Real About Punishment
Virtual worlds have often been called the digital equivalent of the Wild West, where
animated alter egos can live in a fantasy frontier. But in some of these universes,
a sheriff has come to town…
Gartner. April 24, 2007
80% of Internet Users in Virtual Worlds by 2011
By the end of 2011, 80 percent of active Internet users (and Fortune 500 enterprises)
will have a “second life”, but not necessarily in Second Life, according to Gartner, Inc.…
Business Week. April, 2007
The Coming Virtual Web
Ever since Neal Stephenson published Snow Crash in 1992, the virtual world he
described in his seminal dystopian novel has been the Holy Grail for a generation
of tech whizzes. The metaverse, as Stephenson called it, was essentially the Internet…
Rachel Konrad, The Associated Press
IBM to open islands in virtual world
Big Blue has developed 12 "virtual islands," and most will be open to anyone with
a Second Life account starting next week. Other areas will remain private haunts for
about 800 IBM employees — including the CEO — who have cyber alter-egos…
Olga Kharif, The Associated Press
Intel, Raytheon, and other companies dabbling with 3D conferencing.
Intel, Raytheon, and other companies are dabbling in technology that enables 3D
conferencing, but will employees take to avatar exchanges?
Over the past year, Intel employees from Singapore, Israel, and the U.S. have convened via high-level
computerized conferences, collaborating on such projects as product strategy and information-technology
planning. But these are no ordinary…
Reena Jana and Aili McConnon
One recent evening, Amanda Rains, a mother of two college-age boys and the owner of 9mm Books,
a small publishing company in San Francisco, was watching a streaming video of a Fox News (NWS)
report on her computer. She was mesmerized…